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10 Jul
2013

Cartoon Action Hour: Captive Souls #15

Hi, gang.

Yes, it’s Captive Souls #15, not … I say again, *not* #14, as I mistakenly refer to it in my opening and closing remarks. Didn’t realize it till I’d already uploaded the podcast, but believe me, this is not another case of duplicate episodes.

So here it is, the penultimate episode of Season 1 … of Captive Souls.

You can comment here, or you can email feedback to feedbback@mtmjetpack.com, or click on the forums link on this page and discuss the episode over there. Either way, we’d love to hear from you.

So travel back in time to 2009, where we travel back in time to the ‘80s … for Captive Souls.

Enjoy.

30 Jun
2013

Monkeys Took My Jetpack #38: We Built This City, Part 2

Hi, gang!

Hot on the heels of Cartoon Action Hour #14 comes our latest issue, wherein we complete the city creation portion of our Dresden Files campaign. Yeah, it’s short, but what it may lack in size, it makes up for in substance. I’ve been rather lax in giving Evil Hat its deserved love in these here show notes, but that will change once our campaign switches from theory to fact in a couple issues. For now, though, go forth, download…

…and enjoy.

27 Jun
2013

Cartoon Action Hour – Captive Souls #14

Been a while, but we’re back with the next session of Captive Souls. I’m not exaggerating one bit when I say this session is positively dreamy! Grab some sugary sweet cereal and milk, sit back, and enjoy.

4 May
2013

Monkeys Took My Jetpack #37: We Built This City, Part 1

Hey, cats and kitties, we’re back! Yes, it’s been a while, but I’m proud to say this time was an anticipated delay. So fear not, things are still swingin’ as ever.

This issue begins a three-part (Yes, I know, in my opening remarks, I said four; what can I say? I’m too lazy to fix the goof! What do you people want from me, anyway?!) series which makes up the pre-game discussion for our Dresden Files campaign, gamemastered quite adroitly by the Tremendous Trilobite! We could’ve skipped straight to the game itself, but I think there is value to be had here. It shows how our warped little minds work, for one thing, and for another, it’s a great example from which prospective players of the game can learn. Also, we would lo-o-o-o-ove to hear from you as to your thoughts about the ideas kicked around here.

At the risk of making this seem too scholastic, I thought it would be kinda nifty to provide y’all with the city notes we had been given prior to the recording of this session. Nowhere is the afore-mentioned adroitness more evident than in the meticulous detail Trilobite put into this, even before we mischievous little Cretans got our grubby paws on it.

So, enough prattle from me. Download the file and listen to me, Josh, and Moondog begin building the place our characters will call home, facilitated by Trilobite. To give us any and all feedback, either comment below, or send an email to feedback@MTMJetpack.com.

Enjoy.

29 Mar
2013

Be On The Lookout For Expected Downtime

Hi, everyone.

Just a quick announcement to let you all know that our web host is changing, and so, things will be in a state of flux for a bit. This could result in several days’ worth of down time for the website and/or our email address. If this happens, don’t be alarmed. We’re just in a transitional period. We’ll be back up in a matter of days. I can’t tell you exactly when this will happen. But it will happen, and I just didn’t want anyone to think we’ve gone the way of the dodo.

Thanks for your patience during this hectic time.

Keep your imagination soaring!

29 Mar
2013

Cartoon Action Hour: Captive Souls #13

Hi, gang!

Just in time for Easter, we have a new episode of Cartoon Action Hour: Captive Souls. It’s not too much of an understatement to say that this is a particularly dreamy episode. As if all that wasn’t enough, with Lucas prominently featured, we’ve even got the St. Patrick’s Day angle covered! In short, March is the perfect time to finally post this latest episode to the feed. Grab a bowl of cereal and some milk, sit back, relax and enjoy!

Don’t forget, you can always give us much-appreciated feedback. Just either comment on this blog entry, or send your email to feedback@MTMJetpack.com. You can also post feedback to our forums, provided we can figure out how to update them properly. 😉

Happy Easter, everyone!

17 Mar
2013

Monkeys Took My Jetpack #36: Dungeon World Character Generation

Hi, gang!

Here we are again, with a brand-new issue! We’re getting the not-so-new-anymore year off to a great start with some good old-fashioned character generation. The cast is small: myself, Josh, and a newcomer to the Jetpackless playing field (at least as far as the podcast is concerned), none other than T-Biddy himself, the great and powerful Trilobite!!!!!! Under Josh’s more-than-capable leadership, we are generating characters for the new Apocalypse World “hack,” Dungeon World.

It’s short but sweet, but it’s a set-up of things to come. Just you wait and see.

Don’t forget, any feedback can be either commented to the blog, or emailed to us at feedback@MTMJetpack.com.

Enjoy!

26 Dec
2012

Monkeys Took My Jetpack #35: Santa Claus Conquers the Martians – Won’t You Guide My Sleigh?

Hi, gang. And a Merry Christmas, or, if you insist, a happy holiday to everyone!!!

Yes, I know, this issue is a day late. The sad truth is that I could’ve had this posted yesterday, but for the fact that I got hit with a massive fever. Slept nearly 18 hours!

Despite its lateness, I hope you are still able to enjoy this, our holiday episode!

As a special gift, I’m including a picture Kedamono put together of a special guest star in the story. I urge you, if you’re at all interested in avoiding spoilers, to only click the link until *after* you finish the issue, or at the very least, until the picture gets mentioned in the issue.

A new year means new and much more frequent content for MTMJ, albeit with much less post-production. Unfortunately, due to time constraints, something had to give, and that was it. If time permits in the future, I shall resume the sound effects and music with which I enjoy enhancing these podcasts.

Enough babbling from me. Enjoy the holiday issue!

14 Oct
2012

Monkeys Took My Jetpack #34: Beach Blanket Zo!

Hi, gang.

It took waaaaaaaaaaay longer to get here than I ever intended or imagined, but here it is. Truth to tell, I think knowing this was the last Zo issue for the foreseeable future made it very difficult to edit. But here it is. And, as it happens, I am the bearer of glad tidings. This wasn’t the case when I recorded my remarks for the issue, but we’ve since scheduled some sessions to bring our Zo campaign to at least a satisfactory close. I know, I know, I could’ve redone the remarks to reflect this, but I am notoriously lazy about such things, and really wanted to get this issue out at long last.

Anyway, knowing the above, this issue isn’t nearly as bittersweet as it was. Much more sweet than bitter. Anyway, go forth now, and downlload the issue.

Enjoy!

2 Jul
2012

Cartoon Action Hour – Captive Souls #12

Hooray!!!! It’s here! It’s finally here! And *only* here!!! We’ve finally moved on to exclusive territory! Nowhere else can you find this issue of Captive Souls.

I hope this actual-play showcases the fun and excitement which can be had using the Cartoon Action Hour: Season 2 role-playing game. And yet, I feel it incumbent on me to apologize to Cynthia Celeste Miller, because as we got further and further into the Captive Souls story, we played faster and looser with the rules as written, and certainly with the ‘80s code. Ours is an ‘80s cartoon as might have been broadcast on late-night HBO. Well, okay, maybe not that bad, but … Someday, I want to run a CAHS2 game myself and pay closer heed to the RAW, just ‘cause.

Anyway, enough chatter from me.

Enjoy.