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29 Oct

Monkeys Took My Jetpack #76: Welcome to Malevoland!

Hey, gang!

I know, I probably should’ve put this up yesterday morning, that having been Saturday morning, which is so apropos to what’s about to come your way, but what can I say? Life.

This issue brings us the second session in our Wasteland 2010 game, and while it was a blast to play, I almost feel I owe my players, you dear listeners, and the people of Spectrum Games a heartfelt apology. My fellow players have assured me that they had fun and I’m being overly hard on myself, and I probably am… but I wish I had known the rules better; I wish listening to this session didn’t make me grind my teeth in frustration at what I consider some … oh, I won’t go so far as to say railroading, but definitely having a heavier hand in the direction of the plot than I usually like. I also wish I was better at keeping track of what was going on in-game while I tried to keep stats and rules and such straight. And I wish my dialog didn’t feel so forced.

All this is not to fish for compliments, and it’s not to say the game sucks. Neither is true. What it *is* to say is this: Any new GM, and even many seasoned ones, can say with assuredness that they have experienced one, perhaps even all, of these things at one time or another. If you are new to the hobby, or haven’t donned your GM hat in a while, you can have these challenges and still make it through, running a fun game. These just show that you have room for improvement … and really, doesn’t everybody? That’s what life is all about. Bettering ourselves.

So enough self-help and psychobabble from me. Click that above link, pour yourself a heaping bowl of sweet, sugary deliciousness, top it off with some ice-cold milk, and get ready for action! Comedy! Wisecracks! And then the game will start! Seriously, above all…


4 Sep

Monkeys Took My Jetpack #75: When I Seen A Coyote Fly

Hey, kids!

Pour yourself a heapin’ bowl of your favorite sugary-sweet cereal before ya download this issue, because we’ve got a brand-spanking-new Cartoon Action Hour series to play. If you have fond memories of shows like “Thundar the Barbarian,” you’re going to love Wasteland 2010! This session is probably our shortest to date, but don’t worry. The next one will be arriving right on its heels. There’s a price to pay for that, but you’ll have to listen to the opening remarks to know what that price is.

So climb aboard that Delorean, kick that old guy and his buddy to the curb, head back to the fall of 1982…

…and enjoy!!

20 May

Monkeys Took My Jetpack #74: Flash Point

Hiya, gang!

In this issue, we finally bring you what you’ve been waiting to hear for literally years now: the final session of our Dresden Files campaign!

Knowing our reactions when it was all said and done, I’m very curious about yours. Did it live up to your expectations? Did it not? Were you moved? Go onto our Facebook page and let us know!

Forgot to mention it in my remarks, so I want to thank Moon Dog here for editing us. The time and effort you volunteer is extremely appreciated, my friend. You rock this casbah!

28 Feb

Monkeys Took My Jetpack #73: Loose Ends

Hiya, gang!

Here we are, face to face, a couple of sil…er…no, that’s not right.

We’re here to bring you Session #27 of our Dresden Files campaign. Let’a go back to November 25, 2013, when the world was just a little more sane, and the future looked just a little brighter.


…and enjoy.

27 Oct

Monkeys Took My Jetpack #72: The Age of Carcharias

Hi, gang!

We’re finally back with a spiffy new Dresden Files session. Session #26, as it happens.

Most of what I could say here is covered in my opening remarks in the podcast itself, but I do want to thank someone here who I neglected to thank there. Thanks, Maria, for playing your horn for us. It was exactly the sound we needed to get those Amazons charging into battle! And that’s the only spoiler y’all are going to get.

To find out more, download the issue.

And enjoy!

7 Sep

Monkeys Took My Jetpack #71: Acid Trip

This geek likes to party all the time, party all the time, party all the time! Which makes getting podcasts out in a timely manner quite difficult.

Seriously, we’ve had to move the MTMJ studio into another location, which doesn’t allow for nearly as much privacy, and therefore makes recording more difficult. But let’s face it—the gods’ honest truth of the matter is that it was summer, and I was having fun tandem biking, camping, eclipsing, and any and all manner of other summer fun-ness.

But now, we’re back! What will happen to our feminized threesome as they try to entreat the amazing Amazons? Don’t dilly-dally! We can’t divulge until you download!


18 Jun

Monkeys Took My Jetpack#70: Amazonian Overtures

Hey, kids!

It’s time once again for another thrill-packed issue of Monkeys Took My Jetpack! This time, we’re cluin’’ you in on the 24th session of our Dresden Files campaign! Recorded way back on November 4, 2013, this thing is rapidly becoming ancient history. And yet, it’s been such a rip-roaring gaming experience that it’s spawned not one, but two spin-off campaigns. Unfortunately, as near as this podcast host can tell, only one of those campaigns will see the light on this here ‘cast, but that doesn’t change the fact that two actually exist. What are they, you ask? Only time, and patience, will reveal the answer.

I suppose after all this chit-chat and blither-blather, you might actually like a download link so you can get your hands (or more accurately, your ears) on this exciting installment. Well, wait no more. Here it is.


And remember…

Make Mine Monkey!!!

16 Apr

Monkeys Took My Jetpack #69: Amazon Island

Hiya, folks!

It’s getting late, and I’m getting tired, so I’ll keep this written intro short and sweet. This is our 23rd Dresden Files session, and we hope you enjoy it. It’s long overdue, so download away, and let’s get to the fun!

22 Feb

Monkeys Took My Jetpack #68: Head Game

Hi, gang!

This post is long overdue. I’ve been buried under a pile of work which has left little time in my day for anything else. Good news is, since it’s taken me so long to post this issue, another is already in the pipeline, just waiting for me to put it together and send it out to you.

Things are finally starting to settle down here at BGHQ, so I don’t anticipate taking NEARLY as long to get going on our next exciting installment.

But enough about next issue. What about this one

Well, this would be our 22nd session of Dresden Files, recorded waaaaaay back on October 7th, 2013. (Yeah, I know, the metadata says July 10th, but that’s because Yours Truly was an idiot when he wrote that, but was also a lazy idiot, and didn’t want to go back and fix it once he’d already saved it.)

Enough of this prattle. Go forth and download! Share! And above all else…


17 Jan

Monkeys Took My Jetpack #67: Wizards’ Council

Hey, gang!

Got hit with a welcome but extremely time-consuming load of work, so I had to put posting this off for a while. Finally, we present to you the twenty-first session of our Dresden Files campaign. And we follow it up with some rather disturbing after-show/pre-game banter. And for those who are curious, the book we discuss as the banter begins is Strange Tales of the Century, an incredibly awesome sourcebook for Spirit of the Century, one of the most amazing pulp-adventure role-playing games ever written, in this gamer’s opinion.

Enjoy the game. Enjoy the banter. Above all…



…and Enjoy.