payday loans
26 Mar

Monkeys Took My Jetpack #113: Star Wars – Rebel Breakout, Part 3

Hey, ev’rybody! WE’RE BAAAA-AAAAAAAAAACK!!!!!!!!!!!

The whole hiatus was unintentional. To make up for it, these next few issues will be bare-bones, in order to get them posted to you as quickly as possible. Thanks so much for sticking around through this unexpected absence.

As promised long ago, this issue brings to a close our Star Wars: Rebel Breakout run-through, from 2018.

I have a whole lotta love for this particular version of the original Star Wars Roleplaying Game—the true _original version. Not only do I love it for the simplicity of its system, which I think got more bloated and unnecessarily complex with each edition, but also the simplicity of the setting at the time. Don’t get me wrong; I love the Star Wars of today. It’s just that as more material is produced, there are fewer and fewer gaps to fill, and mysteries to address. This isn’t unique to Star Wars; any large franchise encounters this problem sooner or later. I just love how this game takes Star Wars back to its roots, since … well … that’s all there was at the time. I bring this up because I hold this First Edition close to my heart, and I don’t feel I did it justice as a GM during these sessions, particularly this one. It’s obvious I didn’t do a thorough read-through of the rules before we started, and this led to misunderstandings of initiative rules (or the lack thereof), and how to handle certain situations involving Force Points, etc. Sorry, Josh. I should’ve had you ignore that Stun result, or given you back the Force Point. Chris, I’m pretty sure there’s something we could’ve done to regain your character’s consciousness—even if I had to make it up. “Rulings, not rules”, and all that. My goal for revisiting this blast from the past was to encourage a rediscovery of the joy this game can provide; although we had fun, I feel like the Force just wasn’t with me. Still, there’s much to enjoy here, and I hope you do just that. And maybe someday, I’ll revisit this game with my (if I may say so myself) improved skills as a GM, and give it the cinematic celebration it so richly deserves.


2 Oct

Monkeys Took My Jetpack #112: Party Crashers, Robut Bashers

Hi, everybody!

Welcome to another Monkey Monday, whereupon you can expect an all-new issue of Monkeys Took My Jetpack! (Of course it’s all-new. We rarely do clip shows here!)

In this issue, we bring you the fourth session of our “Troubleshooters” game, as Directed by our own Xofour! (Yeah, I know, it’s almost time for our NEXT holiday season, but if it’s any consolation, the date of this session was February 16, 2023, so even in live-play, we were way past our holiday goal! It’s just how the bananas fall from the bushel sometimes.)

At any rate, enjoy the issue! As the title indicates, we had quite a ball!

9 Aug

Monkeys Took My Jetpack #111: Star Wars – Rebel Breakout, Part 2

Hiya, folks.

Time kinda-sorta got away from me, and for that, I apologize. I knew it had been a while since my last posting, but not nearly as long as it’s been. So although this session is short (and I have no memory of why I had to cut the session short), it’s here for your listening enjoyment.

So go now, download, and enjoy.

And may the Force be with you.

12 Jun

Monkeys Took My Jetpack #110: Investigations and Interviews

Ho ho ho!

What, out of season, you say? Nonsense! It’s my podcast, and I am a Christmas junkie!!! Besides, it’s not as if Christmas-in-Uly isn’t a thing! So let’s get right into this third installment of Xofour’s “Troubleshooters” adventure.


…and enjoy!

6 May

Monkeys Took My Jetpack #109: Star Wars – Rebel Breakout, Part 1

Hello there!

Okay, I didn’t get this out _on Star Wars Day, but I did get it out by Revenge of the Sixth. So I suppose that works almost as well.

This issue brings you a Jetpack Flashback, wherein Josh, Moondog, Trilobite and I sat down over Skype—yes, remember Skype?—to play the original West End Games classic, Star Wars: The Role-playing Game! This game holds an extremely special place in my heart, along with the Ghostbusters game which came before it. These two games are what I cut my Going teeth on. I had hoped this first adventure would turn into a long-running Star Wars campaign of some sort, but sadly, that just wasn’t to be. Still, I’m always up for the task. Any excuse to play Star Wars D6, as it’s come to be called, and I’m _so there! As a player, or a GM—the Force is definitely strong with this one!


28 Apr

Monkeys Took My Jetpack #108: Letters and Laboratories

We’ll get back on a consistent schedule soon, folks, I swear we will. At any rate, we’re back now, with our next session of Troubleshooters, wherein the plot begins to thicken. I’d say ore, but truthfully, the more time I spend writing this, the longer it’ll be before you can actually listen to this issue—so enough from me!


…and enjoy!

16 Mar

Monkeys Took My Jetpack #107: Santa and Slaybells

Hey, gang!

Don’t ever think we’ve pod-faded. We just zipped out for a quick byte to eat or something.

In this case, I just got overwhelmed by life. Okay, the truth is, I got a brand-spanking-new Sonos home-theater setup, and I’ve been spending more time than I should have watching movies in glorious sound and picture (Okay, for me it’s just sound, but hey… it’s still eargasmic!), and haven’t spent nearly enough time editing. Before I knew it, it became March!

But here we are at last. With the holiday offering that should’ve dropped three months ago!

What is this holiday offering, you ask? It’s an adventure from the game Troubleshooters, brought to us by Xofour himself. It’s action and adventure in the 1960s! I only speak for myself here when I say some of us weren’t super-familiar with the material which inspired this TTRPG, but we did our best, and we all had fun. We hope you do, too.


…and enjoy!

24 Nov

Monkeys Took My Jetpack #106: Fowl Play

Happy Thanksgiving, for those in the States!

And for everyone else, happy Gratitude Day! (Okay, I just made that up as far as I know, but I stand by it. There can’t be too much gratitude in the world.)

I know this is short, I hope it is sweet, and I hope you enjoy this no-frills, pretty-much-spur-of-the-moment Thanksgiving one-shot we’ve got for you today. This is a time for gratitude, and I know I speak for all of the Jetpackless when I say we are so very thankful to all of you listeners who continue to … listen. I’m also thankful to Pincale Entertainment Group for putting out a system like Savage Worlds, where we were able to do a decent job playing it, even without having looked at the rules in months. Yes, I know there were mistakes. Hell, I think we were supposed to give our PCs Edges, and we just completely spaced over that, but a fun time was had by all, and at the end of the day, that’s what matters.

Okay, enough typing. I gotta get this uploaded, grab a quick shower, and head out for feasting, fun and frivolity! I wish you all three of the same on this wonderful day of thankfulness.


…and enjoy!

Fowl Play

26 Sep

Monkeys Took My Jetpack #105: Pirates of the Bone Blade

Arrrrrrrrr, maties!

This were s’posed t’go out on Monday last, for then ‘twould’ve arrived in yer bloody podcast app on National Talk Like A Pirate Day! Alas, I found myself tossed about by squalls and rowdy shipmates, so th’fact that I hadn’t put this out to sea was banished from me brain by the storm winds, I’ll be bound! So, even though it be late t’port, I hope ye’ll find treasure aplenty in this issue.

If ye be wanting’ t’create yer own tales o’ adventure an’ fantasy, maybe even s’m futuristic exploits, here’s a treasure chest o’ booty t’get ye started.

Yo ho ho, me hearties!

And enjoy!!!

1 Sep

Monkeys Took My Jetpack #104: Fratboys Vs. The Chrono-Closet!

Huya folks!

It’s a short, but hopefully still sweet, issue of MTMJ this week, because we didn’t start recording till after character creation. Still, we had a lot of flying-by-the-seat-of-our-pants fun in this session, and I think that comes through. So, I give you…


Courtesy of Hex Games.