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24 Apr
2022

Monkeys Took My Jetpack #91: Get Her to the Church on Time

Hi, gang!

Here we are, with our final (For now!) session of Space Aces, that zealously zany RPG of sci-fi shenanigans from T-Rex Games! Sorry this one’s a little late, but I think you’ll find it was worth the wait. So because it’s past this astronaut’s hypersleep-time, I won’t make you wait any longer.

Go ahead and mash or tap that Download button…

…and enjoy!

13 Apr
2022

Monkeys Took My Jetpack #90: Space Acers & Lace Bracers

Heya, folks.

Keeping the entry short but sweet, beause this was supposed to drop yesterday, and I’m finishing it in the wee small hours of the morning. You know, when the whole wide world is fast asleep? Er … never mind.

Anyway, in this issue, we Jetpackless present to you our second session of Space Aces. We had big fun with this one, and I hope you have big fun listening to it.

Enjoy!

4 Apr
2022

Monkeys Took My Jetpack #89: We’re Off To Save the Princess

Hey there, rocket boosters!

In this issue, we’re proud to present an excellent little game about…

ADVENTUUUUUURES IIIIIIIIIN SPAAAAAAAAAAAAAAAAAAACE!*!*!*!*!*!*!*!*!*!*!*!

Seriously, the game is called Space Aces, and Xofour was generous enough to share his talents as Gamemaster. So now, I’m going to share those talents with you.

It’s late, and sleep is calling to this noteworthy space-monkey, so I’m cutting my comments rather short.

Download

…and enjoy!

4 Apr
2022

Monkeys Took My Jetpack #89: We’re Off To Save the Princess

Hey there, rocket boosters!

In this issue, we’re proud to present an excellent little game about…

ADVENTUUUUUURES IIIIIIIIIN SPAAAAAAAAAAAAAAAAAAACE!*!*!*!*!*!*!*!*!*!*!*!

Seriously, the game is called Space Aces, and Xofour was generous enough to share his talents as Gamemaster. So now, I’m going to share those talents with you.

It’s late, and sleep is calling to this noteworthy space-monkey, so I’m cutting my comments rather short.

Download

…and enjoy!

28 Mar
2022

Monkeys Took My Jetpack #88: A Quick Trip to France, Part 3

Hello, my dahlinks…

Here we are again, with another frightfully fulfilled issue of Monkeys Took My Jetpack. This time, as promised, we present our concluding chapter of Achtung! Cthulhu: A Quick Trip to France!

This whole thing was my first time running the 2d20 system, and I hope to get more opportunities to familiarize myself with it. I love the way Momentum and Threat can fly back and forth, and I’d particularly enjoy seeing if we could get combat to run more smoothly. That’s more the fault of the GM, I think, than the game mechanics themselves, as I discuss in my closing remarks. If you enjoyed this adventure even a little bit, I highly recommend you grab yourself a copy and run it for your group. Or better yet, since the Player’s Guide and GM’s Guide are both available now, as was _not the case at the time these sessions were played, go one better. Grab those babies and immerse yourself in this amazingly awesome setting. To quote the great Adrian Monk, “You’ll thank me later.”

Lastly, as has been said in each of these sessions, if you have a GM who’s planning on running your group through this Quickstart, please, for the love of all the Cthulhu Mythos, PLEASE do not listen to this until after you’ve played the adventure! You will lose out on so many great surprises, and force your poor GM to adapt things on the fly once they realize you’ve been peeking. Shame on you.

Okay, enough prattle from Yours Truly. Time to click that there Download link…

…and enjoy!

21 Mar
2022

Monkeys Took My Jetpack #87: A Quick Trip to France, Part 2

Hey, gang!

Jump in bed and cover up your head, cuz Cthulhu just might be back in town!

Okay, probably not … but what _is back in town is Monkeys Took My Jetpack, with our next thrilling session of Achtung! Cthulhu: A Quick Trip to France!

Once again, there are spoilers aplenty in this issue, so if you don’t want to know what your characters will be in for, should your GM decide to run this Quickstart, for gods’ sake, DON’T LISTEN RIGHT NOW!!!

Wait till after you’ve been through the adventure, and only then should you proceed!

Or just say to hell with it, and figure you’ll probably forget all about it by the time s/he gets around to running it anyway.

Whatever the case, whenever you’re ready…

Download

…and enjoy!

16 Mar
2022

Test

Move along, move along. Nothing to see here. Honest.

15 Mar
2022

Monkeys Took My Jetpack #86: A Quick Trip to France, Part 1

Good lord, what happened?

Well, I know what happened. The short version is that our Blue Rose campaign got cut of at the knees when Real Life swept our beloved Trilobite up in its irritating current, and we were left adrift. Then there was this little pandemic thing, and … well, Real Life kind of swept me along in its malevolent current as well.

But hey, we’re back now! Different group, but similar fun!

Things may be a bit odd for a while as I get back into the swing of things, and do some slight experimentation with our format and such.

In this issue, we are playing through the Achtung! Cthulhu Quickstart adventure “A Quick Trip to France.” It’s a short issue, but fear not; the rest are in the can, ready to go. There are serious spoilers in these next three issues, so if you plan on playing through the adventure, I highly encourage you to wait to listen until you’re finished.

With that out of the way, welcome back…

Download

…and enjoy!

18 Jun
2020

Monkeys Took My Jetpack #85: House and Home

Hi, gang!

Before you get into the issue at hand, do take note of the pre-issue announcement. This kind of call-out for players is what started first Gutter Skypes Mach II, and then Monkeys Took My Jetpack, in the first place. Let’s get into some seriously Savage goings-on! You can reach me at blindgeek@lioncourt.com, or our “Monkeys Took My Jetpack” Facebook page.

We’re bringing you our second session of Blue Rose. This is a far more role-play-intensive game than we’ve had in the past. Not to say it’s more dramatic or anything like that; merely that we have yet to engage in combat. And that’s by no means a bad thing; it’s actually quite fun. It’s just different from our usual hijinks.

I hope this podcast finds you well in these testing times. It is my convicted belief that, in the United States at the very least, we have reached a “Corbomite Maneuver” moment, where we have a chance to demonstrate what our high-sounding words mean. Here’s hoping we pass.

And on that more-somber-than-expected note…

Enjoy the issue!

1 Jun
2020

Monkeys Took My Jetpack #84: Ghost Chasers

Hey, kids!

Been quite a while, I know, and the reason is given in the opening remarks. Realizing how long it’s been, and how sporadic our issues were even before that, I hope we still have some listeners. If we do, I urge you all to each tell three of your friends that we’re back, or that we exist if they didn’t already know, because this is a great time to start listening. We’re beginning a new campaign!

As explained in the opening remarks, this issue contains our first session of Blue Rose: The A.G.E Game of Romantic Fantasy. We’re hoping that since we’re podcasting current game sessions again, your feedback will intensify, and we can re-forge that feedback loop we had in days gone by.

I thought I’d covered everything you needed to know in the opening remarks, but I forgot one thing, so I’ll include it here. Moondog’s and my characters are bonded. While he was on a wright of passage of some sort, he found me in the forest and saved my life. More detail is given about the bonding during the game, but that’s what we knew when we started. So now, you know as well.

By all the deities, it’s great to be back!!!

By the way, if you’re wondering what that thing at the beginning of the podcast is supposed to be, the answer is: I have no idea. It’s just some random bits I found while looking for other random bits, and I found when I put them together, the result made me laugh. Feel free to shrug your shoulders (hopefully after laughing), and move on.

Enjoy!