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3 Jun
2012

Cartoon Action Hour – Captive Souls #8

Hi, gang. Only a few more to go until we enter completely new territory. Isn’t that exciting? I know it is for me. Still, I think it’s nice to have this all under one roof, so to speak.

Anyway, here is Captive Souls #8.

As usual, our cast includes:
LIONCOURT: GM
BLINDGEEK: Bladestar
ANIM5: Smack Chainmore

Feedback is always welcome, either as comments below this entry, or in our forums, which can be got to via the link in the sidebar on the homepage. Either way, we love to hear from you.

Enjoy.

31 May
2012

Cartoon Action Hour – Captive Souls #7

Hi, gang.

Yep, it’s that time again. TIme for another rollicking adventure on Captive Souls! And this time, “time” is the operative word–as you’ll soon hear.

And since I’m posting this in a hurry, that’s about all I have to say. Keep those comments coming, both on this blog and on our forums. It’s all appreciated. And it’s friggin’ GREAT to be back in the saddle again!!!

Enjoy.

27 May
2012

Cartoon Action Hour – Captive Souls #6

Hi, gang! Long time, no see!

We’re finally resuming these sessions after an extra-long hiatus. The reasons for this are briefly explained in my opening remarks, so I won’t belabor the point here.

Here is Captive Souls #6. The other sessions will be uploaded within a week–two at the most–so we can finally move on to new, exclusive content. I’ve made you wait long enough as it is.

Thanks to all of you who’ve continued to hang in there and put up with absolutely nothing getting posted to this podcast in a very long time. Our jetpacks have entered quite a dense cloud-bank–a cloud of V’ger proportions!–but I feel sure we will soon burst through and find beautiful sunlight again.

Stay tuned!

And, of course, enjoy.

17 Feb
2012

Monkeys Took My Jetpack #32: One Night In Vegas

Okay, so it’s not what I said it would be–and, to be frank, it’s not what I thought it would be. Listen to the opening remarks for a more thorough explanation. I hope you will forgive, and I’m confident that you will enjoy.

In this issue, you will find no stirring musical score; you will find no exhilarating sound effects; what you will find, however, is a quite hilarious, if sometimes a bit twisted, game of Fiasco, run by … a special guest. It’s a fairly well-known fact that I’ve not been the biggest fan of Fiasco in the past, but I have to say, between this game and the holiday and Dresden Fiasco games we played on the Gutter Skypes, I’ve become much more enamored with the game. The secret? Take copious notes, so you can keep track of the various relationships between the characters, and also so that when you’re feeling uninspired and it’s your turn to have a scene, you can see which pre-rolled story items haven’t yet come into play. I’ve done a 180 regarding Fiasco, and look forward to the next time I get to play.

And in the words of Forrest Gump, “That’s all I have to say about that.”

Enjoy.

10 Feb
2012

Cartoon Action Hour – Captive Souls #5

Hot on the heels of Captive Souls #4 comes this installment of Captive Souls. Our session happened to fall on St. Patrick’s Day, and Lioncourt used that to his advantage in a manner quite befitting the likes of we Jetpackless, given our fondness for holiday specials. And since this year’s St. Pattie’s Day falls during our hiatus, think of this as our St. Patrick’s Day special. Sure, it’s a rerun… but we prefer to think of it as a tradition! Yeah, that’s it! That’s the ticket!

So happy St. Patrick’s Day to one and all…

…And always gravitate toward the green.

9 Feb
2012

Cartoon Action Hour – Captive Souls #4

Hi, folks. Here we are again, this time with the fourth episode of Captive Souls. This was originally recorded back in March of 2009. We are close to halfway through the back-issues. It is my goal to get us to the halfway point, at least, before our hiatus begins.

Enjoy.

1 Feb
2012

Feedback Show (January 16, 2012)

Howdy, folks.

This was a long time coming, and I hope you find it worth the wait. Not a whole lot else to say that isn’t repeating my opening remarks in the podcast. So, grab yourself a drink of somethin’ nice, sit back, relax …

and enjoy!

25 Jan
2012

Cartoon Action Hour – Captive Souls #3

Hi, gang. Here’s our third episode of the Captive Souls series. The things I have to say are in the opening remarks, so rather than read this, just download the episode and enjoy.

19 Jan
2012

Cartoon Action Hour – Captive Souls #2

Here we are again. As promised, fairly hot on the heels of Captive Souls #1, here is the second installment.

Download

…And enjoy.

And by the way, fear not. Much of what has been keeping issues of MTMJ at bay is starting to work itself out, so there should be new stuff trickling in very soon. I will not insult you again by putting a fine date on it, but things are looking up. I appreciate your patience more than you can know.

And now, on with the episode.

13 Jan
2012

Cartoon Action Hour – Captive Souls #1

Hi, gang. Yeah yeah, I know, I know, MTMJ#32 didn’t happen when I said it would, and still hasn’t happened. Suffice it to say that things are in a mild state of upheaval. Nothing to be concerned about; no one’s going anywhere or pod-fading or anything like that. It’s just that we aren’t playing as much as we’d like, due to real-life challenges. Alas, this has a tendency to demotivate our poor, slaving editor, and no amount of whip-cracking seems to make any difference. So in the meantime, and not just because of lack of content (See opening remarks in the podcast), we bring you the first episode of Captive Souls, as played through Cartoon Action Hour, and as run by Lioncourt. It may’ve started on the Gutter Skypes, but by cracky, it’s finishing here, and I figure we might as well start from the beginning. Don’t worry, it shouldn’t take but a few weeks to get caught up to where we left off. Think of it as a chance to catch the subtle nuances you missed the first time.

Download here

…and enjoy.